Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack]This Skill inflicts +(Charge Potency on self - 1) more Burn Potency (max 2) [Before Attack]Gain +(highest Reson. + 1) Charge Count (max 7) - At 3 or fewer Charge Count, gain 3 more Charge Count [Before Attack]Consume up to 15 Charge Count and deal +3% damage for every Charge Count consumed (max 45%) [Attack End]If the Before Attack effects consumed 15 Charge Count, gain +5 Charge Count
1.[On Hit]Inflict 3 Burn [On Hit]If target has Resident Reg. Microchip or Bind, inflict +2 Burn Count
[Indiscriminate] Targets randomly Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack]Gain +(highest Reson. + 3) Charge Count (max 10) [Before Attack]Deal +((Charge Potency + Count - 1) x 3)% damage (max 60%) [On Kill] - Gain +4 Charge Count - Gain 1 Damage Up next turn (once per turn)
2.[Coin Start]Consume up to 8 Charge Count [On Hit]If this Coin consumed Charge Count, deal Envy damage equal to (Charge Count consumed x 5)% of this Coin's final damage (min 5%, max 40%)
Burn (Inflict)Charge (Boost)
Passive
Processing Transfer Reg
At 3+ highest Reson.: On Hit using a Skill, inflict 1 Bind next turn on the main target (once per turn) At 3+ Charge Potency, the following Base Skills deal +10% damage: - Base Skills that gain or consume Charge Count - Base Skills that inflict Burn Potency or Count on the enemy