Base Power 5Coin×1+6Max 11
If target has 5+ Rupture, Coin Power +3
[On Use] Gain +5 Aggro to this Skill Slot next turn
[On Use] Gain +5 Aggro to this Skill Slot next turn
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When hit, if at less than 20% HP, heal by 90% of Max HP and gain 1 K Corp Ampule. After this activates, gain 1 Fragile every turn for the rest of the battle. (Once per battle)
At the start of the combat phase, give 2 K Corp Ampule to 1 ally with the lowest HP percentage.
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