
HP
304
Speed
2~6
Defense Type
Guard
Defense Sin
Gluttony
Base Power
5
Coin
Max
11
When hit, if at less than 20% HP, heal by 90% of Max HP and gain 1 K Corp Ampule. After this activates, gain 1 Fragile every turn for the rest of the battle. (Once per battle)
At the start of the combat phase, give 2 K Corp Ampule to 1 ally with the lowest HP percentage.