Base Power 5Coin×1+7Max 12
Rupture (Inflict)
[On Use] Gain +3 Aggro to this Skill Slot next turn
1.[On Hit] Inflict +2 Rupture Count
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If this unit's Skill Slot has Aggro, Clash Power +1 Heal 6 HP every time this unit hits enemies that targeted this unit with an Attack Skill in the Chaining Phase (For Abnormalities, each Part is calculated separately)
The ally with the highest Aggro Skill Slot heals 4 HP every time they hit an enemy that targets this unit (Does not apply to units without Aggro)
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