Base Power 5Coin×1+6Max 11
Rupture (Inflict)Charge (Boost)
At 5+ Charge Count, Coin Power +2
1.[On Hit] Inflict 1 Rupture
[Heads Hit] Gain +4 Charge Count
[Heads Hit] Gain +4 Charge Count
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At the start of the combat phase, gain Charge Count by (Gloom Reson./3).
1 ally with the fastest Speed gains +1 final Power for their first skill.