
HP
203
Speed
4~7
Defense Type
Counter
Defense Sin
Pride
Base Power
5
Coin
Max
11
If this unit killed an allied unit with its attack, gain Fell Bullet for the next turn (including with this unit's 'E.G.O Corrosion' and attacks against allies) If this unit uses its E.G.O 'Fell Bullet' and consumes Torn Memory: next turn, gain Torn Memory equal to the amount of it consumed by the end of the last turn.
When the ally with the slowest Speed attacked an ally, Attack End: Gain 1 Damage Up next turn (2 times per turn) - If the attacked ally is killed by this attack, gain 1 Damage Up for the whole Encounter instead (max 2 per Stage per Identity) - Can gain only up to 2 Damage Up from the above effect.