[On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)
[On Hit] Inflict +1 Bleed Count
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When Staggered, gain 4 Protection and gain Contempt of the Gaze next turn (once per Encounter) On death, apply the following effects against 3 enemies that have the most Gaze (Ryoshu) or Contempt (Ryoshu) (in descending order; in Focused Encounters, Parts) - Inflict 2 Bind next turn - Inflict 2 Bleed and +1 Bleed Count - Inflict 2 Tremor and +1 Tremor Count
Combat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects: - Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier) - Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)
On Hit against enemies, inflict 2 Gaze (Ryoshu) (once per turn per enemy) - If this unit has Gaze of Contempt, inflict +1 more Gaze (Ryoshu) When hit by an enemy, inflict 1 Gaze (Ryoshu) against the attacker (once per Skill; 3 times per turn) - If this unit has Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn) If this unit used its Base Attack Skills to consume Gaze (Ryoshu) or Contempt (Ryoshu) on an enemy: Next turn, gain ((enemy's Gaze (Ryoshu) consumed/2) + (enemy's Contempt (Ryoshu) consumed x 3)) Gaze of Contempt (6 per turn; rounded down)
If the ally with the earliest Deployment order hits an enemy using its attack, inflict 1 Bleed (once per enemy per turn) - If target has Bleed, inflict +1 Bleed Count as well If the ally with the earliest Deployment order is hit by an enemy, inflict 1 Tremor against the attacker (3 times per turn) - If the attacker has Tremor, inflict +1 Tremor Count as well
- Max Stack: 7 - Take and deal +10% damage from and against Ryōshū for every 1 Stack of Gaze - On death, transfers to this unit's ally (for Focused Encounters, a different Part) that has no Contempt or Gaze, or has the least Contempt or Gaze (this effect does not activate if this unit was killed during the Skill attack 'Cascading Gaze of Awe Underneath Contempt') - Turn End: At 7 Stacks, convert this effect into Contempt next turn
- Max Stack: 1 - Take and deal -50% damage from and against Ryōshū - Targets that have Contempt cannot gain Gaze - On death, transfers to this unit's ally (for Focused Encounters, a different Part) that has no Contempt or Gaze, or has the least Contempt or Gaze (this effect does not activate if this unit was killed during the Skill attack 'Cascading Gaze of Awe Underneath Contempt') - Turn End: Expires; then, this unit gains 7 Gaze next turn
- Gain 7 Protection - Gain 7 Damage Down - One of this unit's Skill Slots gains +20 Aggro - Cannot gain Gaze of Contempt as long as Contempt of the Gaze is active - Turn End: this effect expires
- Max Value: 7 - Deal +7% damage for every Gaze of Contempt - Turn End: this effect expires - Turn End: At 7 Gaze of Contempt value, convert it to Contempt of the Gaze next turn instead of expiring [Contempt of the Gaze] - Gain 7 Protection - Gain 7 Damage Down - One of this unit's Slots gains +20 Aggro - Cannot gain Gaze of Contempt as long as Contempt of the Gaze is active - Turn End: this effect expires