
HP
243
Speed
3~7
Defense Type
Evade
Defense Sin
Gloom
Base Power
5
Coin
Max
11
- Turn End: Gain 1 Haste next turn for every 5 Charge Count on self (max 3) - If this unit's Skill consumed Charge Count, apply 3 Charge Barrier on 1 ally that has the lowest current HP percentage
1 ally that has the highest Charge Count deals more damage against targets that have Rupture based on Rupture on target (+1.5% per Rupture, max +15% damage)