
라만차랜드 공주 로쟈
HP
243
Speed
4~7
Defense Type
Guard
Base Power
3
Coin
Max
11
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
When another ally takes Bleed damage or consumes Bloodfeast, this unit gains 1 Blooming Thorn (Ally) (5 times per turn) Heal HP on self by 20% of the damage dealt using base Skills (max 10 per Skill) - At max HP, heal 1 ally that has the lowest HP percentage by excess healing
To 1 ally that has the highest Bleed Potency at Turn End: Reduce the ally's Bleed Potency by 6 max, and apply (Bleed Potency reduced / 2) Blooming Thorn (Ally) (rounded down)