
라만차랜드 신부 그레고르
HP
313
Speed
4~6
Defense Type
Guard
Defense Sin
Lust
Base Power
3
Coin
Max
11
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will surface.
Turn End: heal (10 - Ailing Heart (Ally)) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded) In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)
1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn) - If the target hit by the said ally had Bleed, heal 3 additional HP