
HP
205
Speed
3~6
Defense Type
Guard
Defense Sin
Lust
Base Power
3
Coin
Max
11
Combat Start: Inflict 2 Potency of 1 of the following effects on 2 enemies with the least types of negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random. (In Focused Encounters, Parts)
1 ally with the least SP heals 4 SP when defeating an enemy with Bleed Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)