Base Power 3Coin×2+4Max 11
Bleed (Inflict)
If target has 6+ Bleed, Clash Power +1
If target has 10+ Bleed, Coin Power +1
If target has 10+ Bleed, Coin Power +1
1.[On Hit] Inflict 1 Bleed
2.[On Hit] Inflict 1 Bleed
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This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword
Combat Start: Inflict 2 Potency of 1 of the following effects on 2 enemies that have the least types of negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random. (In Focused Encounters, Parts)
1 ally that has the least SP heals 4 SP when defeating an enemy that has Bleed Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)