Base Power 3Coin×2+4Max 11
Sinking (Inflict)
[On Use] If target has 5+ Sinking, Coin Power +1
2.[On Hit] Inflict 2 Sinking
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- When Clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage - Deal +30% damage against targets that have Echoes of the Manor - When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3 Offense Level Up next turn (2 times per turn)
Clash Power +1 to 1 ally that has the most SP when clashing against targets that have less than -25 SP