HP
251
Speed
4~6
Defense Type
Guard
Base Power
4
Coin
Max
12
Always Active: begin Encounters with 12 Tigermark Round When flipping a Coin that consumes Tigermark Round or Savage Tigermark Round: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit "inflict Burn" and "inflict Burn Count" effects do not activate If this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his Tigermark Round, or if this unit is Staggered: at the end of that turn, reload 8 Savage Tigermark Round and gain 1 Unrelenting Spirit -剛氣- (once per Encounter) - If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers) - Remove all Tigermark Round if this unit has any leftover Tigermark Round - At 8+ (sum of Tigermark Round and Savage Tigermark Round spent), convert Unrelenting Spirit -剛氣- to Unrelenting Spirit - Shin -剛氣-心- When this unit uses a Base Attack Skill that spends the final Round of Savage Tigermark Round... - Gain Atk Weight +2 before attacking - Gain 1 Overheat next turn
When this unit has Tigermark Round: - At 1+ Tigermark Round, convert all Coins of 'Tanglecleaver' into Unbreakable Coins - Skill Coins that spend Tigermark Round gain +1 Power and deal +10% damage (activates only as long as the Coin has Rounds left to spend) When this unit has Savage Tigermark Round: - At 1+ Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills to Unbreakable Coins - At 0 Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to Unbreakable Coins - Skill Coins that spend Savage Tigermark Round gain +2 Power, deal +30% damage, and inflict +2 more Burn Potency and Burn Count On Hit (activates only as long as the Coin has Rounds left to spend)
When 1 ally with the fastest Speed uses a Skill that spends Ammo, if their Speed is faster than the target's by 3 or more, deal +(Speed difference x 3)% more damage (max 15%) (This effect does not activate if the affected unit lacks the Ammo buff entirely. However, it will activate if they have the Ammo buff, even if they have 0 rounds left)