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Limbus Deck — Limbus Company Deck Composition Recommender

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Identities/Faust/Dawn Office Fixer Faust
★★★Walpurgis Night · Season 9

Dawn Office Fixer Faust

새벽 사무소 해결사 파우스트

BurnTremorCompare
AffiliationFixerDawn Office
Rating:

Stats

HP

239

Speed

4~7

Defense Type

Counter

Defense Sin

Wrath

Resistance

SlashIneffective
PierceFatal
BluntNormal
Stagger Threshold55 / 25%

Skills

PrideSlash
대상 4

Base Power

3

+

Coin

x+4
=

Max

11

[On Use] Final Power +1 for every 4 (Burn + Tremor) on target (max 3)
[On Use] Gain 4 Fire Butterfly Coffin

[On Use] Clash Power +1 for every 10 Fire Butterfly Coffin (max 3)

[On Use] At 20+ Fire Butterfly Coffin, Reuse the final Coin once
1.[On Hit] Inflict 2 Burn and +1 Burn Count
2.[On Hit] Inflict 1 Tremor
Burn (Inflict)Tremor (Inflict)
EnhancedSeconded Offensive
GluttonySlash
Base Power: 4Coin: 2x+3Max: 10
[On Use] Gain the following effects based on Fire Butterfly Coffin Stack: - Deal +2% damage for every Stack (max 60%) - Final Power +1 for every 10 Stacks (max 3)
1.[On Hit] Inflict +1 Tremor Count (2 times per turn)
2.[On Hit] Inflict +1 Burn Count (2 times per turn)
Tremor (Inflict)Burn (Inflict)

Defense Skill

Stigmatize

WrathCounter
Base Power 5Coin 2x+4Max 13
[Clashable Counter]
[Combat Start] Gain 6 Fire Butterfly Coffin (once per Encounter)

[Before Use] At 30 Fire Butterfly Coffin, activate as "Dismemberment at High Noon" instead (once per turn) - If this unit has Overheated Coffin, the effect above does not activate

[On Use] Coin Power +1 for every 5 Burn on self (max 2)

[On Use] Lose 5 Burn (once per turn)

[Clash Win] Lose 3 Burn (once per turn)
1.[On Hit] Inflict 1 Burn (2 times per turn)
2.[On Hit] Inflict 1 Tremor (2 times per turn)
Burn (Inflict)Tremor (Inflict)

Dismemberment at High Noon

WrathCounter
Base Power 5Coin 3x+4Max 17
Unfocused Volley Deal +(missing HP percentage on self)% damage (max 50%) Deal +(Burn Potency on target)% damage (max 20%, counted per target) Activate the following effects on target with every hit of this Skill: - Inflict 1 Burn or 1 Tremor - If target has no Tremor - Scorch, trigger Amplitude Conversion into Tremor - Scorch (once per target)
[On Use] - Clash Power +3 - Coin Power +1 and Clash Power +2 for every 6 (Burn + Tremor) on the main target (max 2 and 4 respectively) - Inflict +3 Burn Count on all targets - Inflict +3 Tremor Count on all targets

[Attack End] - Consume up to 30 Burn on self and heal (20 + Burn consumed)% HP (max 50%) - Consume all Fire Butterfly Coffin on self - Gain 3 Battle Instinct
1. Unbreakable Coin
2. Unbreakable Coin
3. Unbreakable Coin Reuse this Coin (max 2 times) If this unit has Battle Instinct, deal +(Burn Potency on target)% damage (max 20%)
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 (3 times per Skill)
Burn (Inflict)Tremor (Inflict)Tremor (Consume)

Passives

Feuerfalter [Stigma Workshop]

CombatWrath x3

Combat Start: When this unit has Battle Instinct, gain (Stack x 3) Fire Butterfly Coffin When other Dawn Office Identities meet the following conditions, Dawn Office Fixer Faust uses the "Seconded Offensive" Skill against the targeted enemy (once per turn per Identity) - At Base Skill Attack End: If the enemy that was hit is Staggered, use "Seconded Offensive" against said enemy (does not activate if the said enemy was already Staggered Before Attack of the said Skill) - At Attack End of the following Skills, use "Seconded Offensive" on the enemy they hit (prioritizes Staggered targets):  · Dawn Office Rep Gregor's "Dawnsplitter" and "Crack of Dawn"  · Dawn Office Fixer Sinclair's "Stigmatize" and "Blazing Strike" If Dawn Office Fixer Sinclair is on the field: On Hit using Reused Coins of Dawn Office Fixer Faust's Base Skills, deal additional Wrath damage equal to Burn on the targeted enemy (max 10; max 20 per turn) - Counts as activating Burn|flavor=The appeal of a weapon shaped like a suitcase or a musical instrument case is clear enough. First, the user may blend into the cover of daily life without raising alarm. Though arms of this sort are unwieldy and complicated to make use of in battle, that perceived shortcoming makes them less likely to be recognized as tools of killing. Secondly, weapons fashioned into the form of a case afford storage capacity. Container-shaped arms, for example, are actively used by the Fixers of the Devyat' Association. Such convenience, however, does not automatically win favors from those who elect Workshop gear as their weapon of choice. The common opinion is that anyone who invests so much time in mastering this sort of weaponry would be better served by training with something else—in fact, the user would often hear snide remarks from other combatants, ranging from "Fixers these days" to "showy and pretentious." But should one let this reputation for impracticality drop one's guard when facing an opponent armed with such a finicky piece of equipment, especially if they happen to be a high-ranking Fixer or a Syndicate officer, one will find that the laughable "containers" or "cases" carry quite a different weight—a weight grave enough for any Workshop worth its name to call them "coffins." And coffins, as a matter of fact, have a way of inviting butterflies.

Heatproof Coat

Combat
[Self] Defense +50[Self] Defense +75

Upon entering the Encounter for the first time, gain 0 Fire Butterfly Coffin Cannot be Staggered or fall below 1 HP due to Burn damage Take -50% damage from Burn effects (rounded down) - At less than 50% HP, take -75% damage from Burn effects instead (rounded down)|flavor=If you have made up your mind to use Workshop gears that utilize heat, then you had best be prepared to pay a slew of hidden costs. Unlike conventional weapons, whose variables are in the more obviously observable territory, such as sharpness and durability, weapons that radiate heat require all manner of groundwork to ensure that the wielder is not consumed by that very heat. And that requires money. It is, of course, a simple enough thing to procure weapons that set things ablaze outright or fabrics that do not catch fire easily. But to obtain a weapon whose heat output can be fine-tuned and controlled at any given moment according to the wielder's every need, or outlier fabrics that ward off heat </i>completely<i>—such exceptional gear costs not only a fortune but also the wielder's constant training to be as exceptional in handling them. Naturally, if you have invested that much money and time, the returns will come in the form of many more contracts requiring your services.

Seonbae

Combat

If Dawn Office Fixer Sinclair is on the field, activate the following effects: - Dawn Office Fixer Sinclair gains High Noon - Turn Start: If Dawn Office Fixer Faust is defeated, convert High Noon on Dawn Office Fixer Sinclair into Loneliness at High Noon

The Lone Fixer

SupportWrath x3
[Self] Defense +3

sin2=Lust|req2=3 Owned|Combat Start: If there is only 1 surviving Identity, including Backup units, the said Identity gains 3 Offense Level Up and 3 Defense Level Up

Other identities of Faust

★★★Faust
The House of Spiders: The Ring Apprentice Faust
BleedCharge
★★★Faust
The Index Proselyte:【Paper Slip】 Faust
PoiseSinking
★★★Faust
Shi Assoc. East Section 3 Faust
BleedPoise
★★★Faust
Heishou Pack - Mao Branch Adept Faust
Rupture
★★★Faust
LCE E.G.O::Ardor Blossom Star Faust
Burn
★★★Faust
MultiCrack Office Rep Faust
Charge
★★Faust
Wuthering Heights Butler Faust
Sinking
★★★Faust
Blade Lineage Salsu Faust
Poise
★★★Faust
Lobotomy E.G.O::Regret Faust
Tremor
★★★Faust
Seven Assoc. South Section 4 Faust
Rupture
★★Faust
Zwei Assoc. South Section 4 Faust
★★★Faust
The One Who Grips Faust
Bleed
★Faust
LCB Sinner Faust
★★Faust
W Corp. L2 Cleanup Agent Faust
Charge
★★Faust
Lobotomy Corp. Remnant Faust
PoiseRupture