
HP
203
Speed
3~8
Defense Type
Evade
Defense Sin
Gloom
Base Power
5
Coin
Max
11
- Combat Start: gain 1 Damage Up and 1 Fragile for every 5 SP difference between Combat Start and the last Turn Start (max 5) - Deal +2% damage for every Sinking Potency on target (max 40%)
Combat Start: 1 ally with the least SP loses 5 SP, then gains 1 Gloom DMG Up