Base Power 4Coin×1+7Max 11
Tremor (Inflict)
[On Use] Gain +3 Tremor Count
[Clash Lose] Gain +3 Tremor Count
[Clash Lose] Gain +3 Tremor Count
1.[On Hit] Gain +3 Tremor Count
[On Hit] Inflict +3 Tremor Count
[On Hit] Inflict +3 Tremor Count
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- In a Clash, target's Clash Power -1 for every 3 types of negative effect it has (max -2 Clash Power) - When this unit is alive, enemies affected by Tremor Burst gain 2 Defense Level Down (3 times per enemy per turn) - Mental Corruption: If at less than -25 SP at Turn End, gain 2 Bind and 1 Blunt Power Up next turn
In a Clash, if the target of the ally with the slowest Speed has 3+ types of negative effect, target's Clash Power -1