
HP
215
Speed
4~7
Defense Type
Guard
Defense Sin
Sloth
Base Power
3
Coin
Max
11
- When an other ally Staggers an enemy with an attack: follow up with Skill 1 against the Staggered enemy. (once per Turn) - If multiple enemies are Staggered at once, target the enemy with the least HP (for Abnormalities, target the Abnormality with the least HP; then, target the Part with the least HP). - When using Skill 1 with this effect, this unit gains +1 more Tremor Count from its Coin effects, and triggers a Tremor Burst with the last Coin On Hit
#1 Deployed ally gains +1 more Tremor Count from their Skill or Coin effects (2 times per turn)