Base Power 4Coin×2+3Max 10
Bleed (Inflict)
1.[On Hit] Inflict +1 Bleed Count
2.[On Hit] Gain 2 Appetite
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After defeating an enemy, heal the ally with the least HP for 15 HP. (Once per turn.) If this unit has an Appetite, spend it to boost the healing based on its Count.
When an enemy is defeated, the ally with the least HP heals 15 HP. (Once per turn.)
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