Base Power 4Coin×2+3Max 10
[Clash Win] Damage +40%
If target has 5+ Rupture, Coin Power +1
If target has 5+ Rupture, Coin Power +1
1.[On Hit] Heal by 50% of damage dealt
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At less than 25% HP, heal by 5% of Max HP after winning a clash.
The ally with the least HP heals 5 HP after winning a clash.