
서부 츠바이 협회 3과 이스마엘
HP
286
Speed
4~6
Defense Type
Guard
Defense Sin
Pride
Base Power
3
Coin
Max
11
At Combat Start, gain Defense Level Up equal to Tremor Count on self (max 5) - If this unit is in Defensive Stance, double the amount of Defense Level Up gained from the above effect.
At Combat Start, compare each Identity's current HP to their HP at the start of the previous turn. Then, apply 2 Defense Level Up to the Identity with the greatest disparity of HP values between turns.